Aug 26, 2005, 08:50 PM // 20:50
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#241
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Banned
Join Date: May 2005
Location: Uk Leicester
Profession: N/R
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Nice Post Mercury.
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Aug 26, 2005, 11:01 PM // 23:01
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#242
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Ascalonian Squire
Join Date: Aug 2005
Guild: Nite Terrors
Profession: W/N
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your not
"WHAT!!, i just finish busting out 100k+ for my invinci monk now it gets nerfed ?!?!?! i hope every one deserts gw and anet gets screwed seriously wtf.... how am i suppost to come up with 1000k+ for fissure.."
To be honest... Your not. They want you to spend the rest of your life playing in large groups of ppl who drop for nothing. They want drones! I was fraked too in the same way. The game gets to a point where the only thing left to do is farm. After you ahve every class lvl 20 and all the skills, the only fun thing to do is farm and get items so you can try and save for the retarded armor! I paid 60k recently for my runes, and then they nerf it, wtf r they thinking.... they are not.
You people say good job, it is because you do not understand and it did not affect you. I suppose you thinkA-Bomb was a good thing since it ended a war and only affected a small amount of people. Solo monks had a vital role. Ask ppl I sold to cheap, and see if they think the solo monk is fraking things up??? In fact we lowered prices!
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Aug 26, 2005, 11:14 PM // 23:14
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#243
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Maybe you should go back and read the thread then Father Nurgle as solo monks still exist. Look at your skills, if you have an ounce of brainpower I'm certain you can come up with adjustments to make it work.
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Aug 26, 2005, 11:33 PM // 23:33
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#244
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Ascalonian Squire
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I do not have an invinci monk or a ranger. I dont feel any personal effects of the changes myself as i use different skill sets to those updated.
To the ppl saying great job, wait till its your characters and builds that get nerfed, the im ok wasnt me attitude only lasts for so long. You will be next sometime LOL.
I see the great builds that have been tweaked for months by ppl as an excellent addition to the game and something for people to strive for if thats what turns them on.
This must mean every great build that comes along its going to be struck down? Simply has to happen now as the pecident has been set. Especially as we will always work to find other ways to achieve the same end, so really there is no end in sight. Once the workarounds have been out for a while they will have to be fixed so they dont work, simply has to happen now.
Seems thats the direction we are heading people so be careful what you wish for YOURE NEXT!! LOL.
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Aug 27, 2005, 12:21 AM // 00:21
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#245
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Academy Page
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I've been getting more dyes....
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Aug 27, 2005, 01:54 AM // 01:54
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#246
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Ascalonian Squire
Join Date: Aug 2005
Guild: Nite Terrors
Profession: W/N
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Dargon idoit!
They were nerfed. if they were changed to their detriment it is a nerf!
It is a major pain now to do anything and takes twice as long. It took long enough before, now you ahve to change things and do this and that. The guy who post that thread is clueless as well. So I have an ounce of brainpower, and I am now using it to dispell the myth that you know wtf your talking about.
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Aug 27, 2005, 06:11 AM // 06:11
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#248
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Academy Page
Join Date: Aug 2005
Profession: N/Me
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Quote:
Originally Posted by Sandman Uk
All you greedy Uw solo farmers are crying because you now cant make your millions. Giving us who play the game properly a chance to bid for weapons in auctions without being outpriced by a Monk who has 1 Million in Plat and thinks nothing of paying 400 plat for a weapon.
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Wow you know I wish I knew some of these over pricing monks...lol...maybe I could have made some money off of them...I play the game a lot more than I should and sometimes it seems like I'm selling more than I'm playing...cause I sell not only my stuff but husbands and friends as well...never seen any over pricing monks...wished I had...and it's not like I didn't have good stuff...I had killer stuff...oh well I guess I'll never see it!
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Aug 27, 2005, 06:18 AM // 06:18
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#249
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by FatherNurgle
Dargon idoit!
They were nerfed. if they were changed to their detriment it is a nerf!
It is a major pain now to do anything and takes twice as long. It took long enough before, now you ahve to change things and do this and that. The guy who post that thread is clueless as well. So I have an ounce of brainpower, and I am now using it to dispell the myth that you know wtf your talking about.
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Lets see, you resort to insults and say you're going to dispel the myth, and then don't actually do it. Are you sure I'm the idiot? Perhaps you should look at the mesmer line for recovering energy, I've heard that mesmers can do some pretty interesting things. Not having one myself, I can't say this with certainty. I'm certain others here can though. BTW, it's spelled i-d-i-o-t
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Aug 27, 2005, 06:21 AM // 06:21
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#250
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Desert Nomad
Join Date: May 2005
Location: Near Your House
Guild: I Used To Own [ IUTO ]
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Father got owned
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Aug 27, 2005, 06:52 AM // 06:52
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#251
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Banned
Join Date: May 2005
Location: Uk Leicester
Profession: N/R
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Quote:
Originally Posted by kbealow
Wow you know I wish I knew some of these over pricing monks...lol...maybe I could have made some money off of them...I play the game a lot more than I should and sometimes it seems like I'm selling more than I'm playing...cause I sell not only my stuff but husbands and friends as well...never seen any over pricing monks...wished I had...and it's not like I didn't have good stuff...I had killer stuff...oh well I guess I'll never see it!
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105/55 monk bid
1 mill,40 shards and a wingblade with 15% dmg health above 50%, war axe 15%dmg health above 50%
http://www.guildwarsguru.com/forum/s...ght=crystaline
enought said
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Aug 27, 2005, 06:55 AM // 06:55
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#252
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Academy Page
Join Date: Jul 2005
Guild: I Falchi Bianchi [Puck]
Profession: E/Mo
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Good changes, for the most.
Solo monk still exist if you don't want or can't figure out how to create one, google it and you'll find the new build. (there are evene other profession soloing if you prefere)
If a-Net was trying to nerf solo monk than, easier than change a skill, that affect the enteire gameplay, they would have added mesmers in UW and DONE! just some mesmer...
They don't! Only adjusted a owerpowered skill.
Now use your brains to solo UW and not a "copy/paste" build from webpages.
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Aug 27, 2005, 06:56 AM // 06:56
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#253
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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It's easier to do a duo monk now. 1 guy can tank alone with almost the same build, even with it's nerfing, but he won't be able to deal a whole lot of additional damage.
__________________
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Aug 27, 2005, 07:13 AM // 07:13
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#254
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Academy Page
Join Date: Jul 2005
Guild: Brothers in Death
Profession: W/E
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Hi guys,
I dont play an invincimonk build. I still don't get why arenanet nerfs the game at all?? What does this achieve, it pisses players off and they leave and find something else to play.
The game is meant to be designed for fun, uber characters and loot is what its all about.
All this nerf achieves is that areanet will lose players. In my opinion areanet have got it very wrong indeed. When the new update comes out, how may people will actually buy it??
That why WoW is a much better and far more popular game..
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Aug 27, 2005, 07:27 AM // 07:27
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#255
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Academy Page
Join Date: Jul 2005
Guild: I Falchi Bianchi [Puck]
Profession: E/Mo
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Again, can't see any nerfing, only rebalancing.
Are you plaing pvp, seen some difference? seen a lot of different builds? more variety more gampeplay.
Noobs still losing like noobs, experienced players still win, only changhe is no newbie winning because they are plaing a wellknowed strong build. (that is still strong but requires "player's skill" to win not only "skills".
Last edited by misthero; Aug 27, 2005 at 07:32 AM // 07:32..
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Aug 27, 2005, 07:29 AM // 07:29
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#256
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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that will change shortly. a whole new set of FoTM will come out shortly, i'm sure. smiter E/Mo's still exist, although it may take them a couple more skill slots to do it.
__________________
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Aug 27, 2005, 09:34 AM // 09:34
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#257
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Ascalonian Squire
Join Date: Jul 2005
Guild: Kaer Morhen
Profession: R/Me
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FoTM -> smite smite smite. Anet RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up the game ; /
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Aug 27, 2005, 03:14 PM // 15:14
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#258
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Ascalonian Squire
Join Date: Jun 2005
Profession: Mo/W
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I for one am very happy about the prot bond nerfing.
There was a ridiculous flood of otherwise useless 105/55 wannabe "monks", and that situation had to be corrected.
Way to go A.Net
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Aug 27, 2005, 04:55 PM // 16:55
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#259
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Academy Page
Join Date: May 2005
Location: San Diego CA
Guild: Eternity Lost and Found
Profession: A/
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Wow, some people really need to grow up. I see nothing but good changes out of this balancing. And, with the rewards going on, they are bringing in as many pvpers as they can to maybe crunch numbers and provide more balancing very quickly due to the changes.
I do like all of the changes, such as spirit, smite, and putrid spamming reduction. I do have one question though, what is the exact usage of protective bond now? With an energy reduction of -3 with max att points, how can a monk ever come out on top while using that spell? I would understand it if the maintainment no longer ended when the monk ran out of energy, but at the moment, it seems it should not even be a maintained enchantment.
As it has already been said before, there are still ways to farm with the 105/55 monk, it just takes a little more brainwork (not much, but a little).
The last thing I have to say is, could some of you people just leave? All you do is constantly complain about any and every nerf, instead of looking at the big picture. Maybe you should try wrapping your brain around things and seeing everything that is involved in the so called "nerf". You could also try new things, maybe even surprise yourself. If you do find something, keep it secret for a while, have fun with it, then once you have profitted from it, you can tell everyone else and watch it get nerfed as you work on your next big thing.
And for all you people that complained about the solo farming monks, you need to grow up as well. I honestly think that the majority of you complainers are the greedy ones. The ones that are so immature that if you don't have something your way, you have to throw a tantrum until it is your way. I'm not saying your complaints even had any effect on this nerf (as I /bugged it when I first found it, even while using it, cause hey, we all got to turn a profit somehow right?).
Everyone just needs to relax, its a game, and not even a game you are paying constantly for.
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Aug 27, 2005, 05:00 PM // 17:00
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#260
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Jungle Guide
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skill acquisition, and the PVPx event
Ok, for me it's unavoidable to be pleased with this weekend event, because it gives much more faction. I'll be sure to enjoy the event till the end.
But besides that temporary pleasure I took a look at the bigger picture, and I don't know what to say. The game STILL isn't going to be UAS'd for me after this event... and I STILL won't have what Izzy acknowledged is where the full fun of the skill system is... having access to them. And thus there will STILL be a problem of a small, ungrowing PVP audience because you can't get people to stay when even some long term players haven't unlocked everything yet. It's still going to be hundreds and hundreds of hours of work, and how can a fast paced PVP game thrive under that?
So, thumbs up to the weekend, just because it's fun
but... I'm still not sure they are getting to the root of the skill acquistion problem. You still have to basically take 3 characters completely through PVE mode which is too much time and play to ask of the majority of people.
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